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GCSE/Business Studies/AQA

3.2.1Technology: how technology influences business activity (e-commerce, social media, digital communications, payment systems); benefits and drawbacks of new technology

Notes

Technology and its influence on business activity

Technology has reshaped almost every business in the last 25 years. AQA expects you to understand both the opportunities — new products, new channels, new efficiency — and the costs, with named real-world examples.

Five technology forces in business

1. E-commerce

Selling goods and services online. Worldwide e-commerce sales hit ~$6 trn in 2024 — about 20 % of all retail.

  • Pure-play e-commerce: ASOS, Boohoo, Amazon. No physical shops.
  • Multichannel: Tesco, M&S — sell online and in-store.
  • B2B: Alibaba.com lets businesses buy from manufacturers globally.

Benefits: 24/7 trading, global reach, lower premises cost, customer data captured at every click. Drawbacks: high tech and logistics costs; fierce price competition; fraud and chargebacks; high return rates (especially fashion ~30 %).

2. Social media

Facebook, Instagram, TikTok, X, YouTube — businesses use them to advertise, build community and sell.

  • Targeted advertising — algorithms show ads to specific audiences.
  • Influencer marketing — collaborations with creators (Gymshark built itself on Instagram fitness influencers).
  • Customer service — fast, public responses; complaints handled in DMs.
  • Risks — viral negative posts; "cancel culture"; cost of constant content.

3. Digital communications

Email, video calls (Teams, Zoom), Slack, WhatsApp Business — replace face-to-face and phone.

Benefits: faster decisions, lower travel costs, supports remote/hybrid working. Drawbacks: information overload; security risks; loss of office culture.

4. Payment systems

Card, contactless, Apple Pay, Google Pay, mobile banking, PayPal, BNPL (Klarna), cryptocurrency for a growing minority of firms.

Benefits: faster transactions, lower cash-handling cost, customer convenience, instant fraud detection. Drawbacks: card-processing fees (~1.5–3.5 %), cyber-security investment, technical failures (a card terminal outage can cost a busy retailer thousands per hour).

5. Big data and AI

Cookies, loyalty cards, sensors and apps create huge data sets. Firms use:

  • Personalisation — Amazon's recommendations drive ~35 % of sales.
  • Demand forecasting — Tesco's Clubcard data predicts demand by store.
  • AI customer service — chatbots resolve 60–70 % of basic queries.
  • Predictive maintenance — Rolls-Royce uses sensor data on jet engines to schedule maintenance before failure.

Benefits of technology — summary

  • Wider reach — sell beyond local market.
  • Lower costs — automation, lower premises and travel costs.
  • Better customer experience — faster, more personalised.
  • Better information — data drives decisions.
  • New products and revenue streams — subscription apps, digital downloads.

Drawbacks of technology

  • High set-up cost — websites, apps, ERP systems.
  • Maintenance and updates — constant cost.
  • Cyber-security — UK firms face thousands of attacks daily; data breaches damage trust (TalkTalk 2015 hack cost £77 m).
  • Skill gaps — staff training time and cost.
  • Customer accessibility — some customers (older, rural) prefer non-digital.
  • Disruption — businesses that fail to adapt collapse (Blockbuster vs Netflix).

Real-world examples

  • Greggs app — order ahead, loyalty stamps, customer data → personalised marketing.
  • Tesco Clubcard — loyalty data shapes own-brand product range and pricing.
  • Domino's Pizza — 75 % of UK orders now placed online via app or website.
  • Argos in-store — once based on a paper catalogue; now uses tablets, QR codes and same-day delivery.

Examiner tips

For 6+ mark questions, link the technology to a specific business benefit and a cost or risk. "Social media advertising allowed Gymshark to reach a global audience cheaply, but their reliance on influencers means a single negative campaign can damage the brand quickly." Always name a business and a year if you can.

AI-generated · claude-opus-4-7 · v3-deep-business

Practice questions

Try each before peeking at the worked solution.

  1. Question 15 marks

    Five ways technology influences business

    (Q1) Identify five ways technology influences business activity. (5 marks)

    Ask AI about this

    AI-generated · claude-opus-4-7 · v3-deep-business

  2. Question 26 marks

    Benefits of e-commerce

    (Q2) Explain three benefits of e-commerce to a business. (6 marks)

    Ask AI about this

    AI-generated · claude-opus-4-7 · v3-deep-business

  3. Question 34 marks

    Drawbacks of social media

    (Q3) Explain two risks of using social media for marketing. (4 marks)

    Ask AI about this

    AI-generated · claude-opus-4-7 · v3-deep-business

  4. Question 44 marks

    Modern payment systems

    (Q4) Explain how modern payment systems benefit a small retailer. (4 marks)

    Ask AI about this

    AI-generated · claude-opus-4-7 · v3-deep-business

  5. Question 56 marks

    Big data and AI

    (Q5) Explain how big data and AI can give a business a competitive advantage. (6 marks)

    Ask AI about this

    AI-generated · claude-opus-4-7 · v3-deep-business

  6. Question 64 marks

    Drawbacks of technology

    (Q6) Explain two drawbacks of relying heavily on technology. (4 marks)

    Ask AI about this

    AI-generated · claude-opus-4-7 · v3-deep-business

  7. Question 76 marks

    Recommendation — small business

    (Q7) A small independent bookshop is considering investing in an e-commerce website. Recommend whether they should and justify your answer. (6 marks)

    Ask AI about this

    AI-generated · claude-opus-4-7 · v3-deep-business

Flashcards

3.2.1 — Technology and its influence on business activity

Flashcards for AQA GCSE Business topic 3.2.1

12 cards · spaced repetition (SM-2)